“Pokémon but with space cows, gaseous blobs, and dinosaurs” is now a real thing you can do in No Man’s Sky, thanks to the latest update dubbed Xeno Arena.
For years, Hello Games has been quietly stuffing No Man’s Sky with everything from space piracy to base-building, but creature collecting always felt like a missed opportunity. No longer. Xeno Arena introduces a full creature capture and battle system that lets you turn the galaxy’s weirdest wildlife into your personal fighting squad.
Here’s what’s new:
- Capture wild creatures using a new “Xeno-Trap” tool—from floating jelly-blobs to six-legged sauropods
- Train and evolve your captured critters through battles, unlocking new abilities and visual mutations
- Battle other trainers in dedicated Xeno Arenas found on space stations and planetary outposts
- Rare “Shiny” variants exist for completionists, with unique color palettes and stat boosts
“We always wanted players to feel a deeper connection to the creatures they discover. Xeno Arena turns that into a living, competitive ecosystem within the game,” the developers noted in the update’s announcement.
For veteran players, this adds a whole new loop to explore—one that rewards exploration with combat-ready companions instead of just scanning data. For newcomers, it’s a surprisingly deep Pokémon-style system tucked into a game that already offers hundreds of hours of freedom. The battles are turn-based, with a focus on type matchups based on planet biomes and creature diets, so don’t expect mindless button-mashing.
Whether this feels like a natural evolution or a wild tonal shift depends on how you play No Man’s Sky. But if you’ve ever wanted to pit a radioactive space cow against a telepathic mushroom, Xeno Arena is your update.



