Keen Software House dropped Hotfix 2.3.0.2790 for Space Engineers 2 on July 10, 2026. It’s a stability-focused patch, squashing a dozen crashes and a couple of nasty freezes.
Crash Fixes Galore
The hotfix targets 12 specific crash points. Here’s what they fixed:
- Crashes at BlockPlacementAlignment.UpdateAlignment and ElasticAnalyticsReporterComponent.SendGroupedEvents
- Crashes at EventControllerServerComponent.TryCreateParameterForEntity and HavokTriggersSessionComponent.UpdateTriggers
- A crash at HttpConnectionPool.ConnectToTcpHostAsync and another at IO.Enumeration.FileSystemEnumerator
- Crashes at MainView-ExecuteIndirect and MechanicalBlockCounterpartDetectionComponent.OnContinuousDetectionUpdate
- Crashes at ReadOnlyPlanetEnvironmentData.OverlapsAnyEntities and ResourceStreamingComponent.SetImplicitStandardMaterials
- A crash at SpaceProbeSessionComponent.PreloadAggregator.OnPreloadableUnregistered
- A network story crash in StreamedInventorySessionComponent
Freeze Fixes Too
They also tackled two freezes. One freeze during game startup was caused by a deadlock between planet voxel meshing and texture streaming. The other fix addresses multiple freezes occurring in different game scenarios.
The patch notes credit “SPACE 4T TRUCK by NAKA研” for the image. You’ll find the full changelog at the link in the source.



