
Blight: Survival devs share current menu screen and concept art
Motion Twin shows the current menu screen of Blight: Survival featuring concept art by Mathieu.
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Motion Twin shows the current menu screen of Blight: Survival featuring concept art by Mathieu.

Blight: Survival team reveals an early look at an interior cellblock, confirming indoor environments alongside outdoor biomes.

Behaviour Interactive and Haenir Studio confirm Blight: Survival is not launching in 2025 or 2026, with open playtests planned for 2026.

Blight: Survival developers will answer questions in a live Discord AMA on June 5th at 1PM ET.

Headlight Studio details Rooted Phase 3, including a lore-focused starting zone, the Communication Tower, survival gameplay, and early firearms.

Headshot Games released Alpha 2 for survival game Rooted on January 17, 2025, adding a 30km² map, crafting, and weather.

Rooted Alpha Phase 2 opens a large open world with building, drones, gas masks, swimming, and early vehicles.

Headway Games shares technical details on open world management for Rooted's Alpha Phase 2, launching with Unreal Engine 5.4.